The Dune: Adventures in the Imperium Atreides Collector’s Edition core rulebook contains:
- Everything you need to create your own stories of intrigue and adventure on the sands of Arrakis as agents of a powerful noble House.
- A brand new version of the 2d20 System adapted specially for Dune
- An extensive look at the Imperium, its society, factions, history, technology, culture, faith, and more.
- Guidelines for novice and experienced gamemasters on how to run Dune-themed adventures and campaigns of intrigue and adventure for the elite agents of a noble House.
- Rules for creating a noble House of your own, from House Minor to Major House, detailing its holdings, areas of expertise, and agenda.
- Systems for architect play, where you become the puppet masters, moving agents to your designs to serve your House.
- An introductory adventure designed to quickly get you and your fellow players involved in the byzantine plots of the Imperium on Arrakis.
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